Orocos Real-Time Toolkit  2.8.3
Public Types | Public Member Functions | List of all members
RTT::scripting::CallFunction Class Reference

An action which calls a FunctionFraph for execution in a ExecutionEngine. More...

#include <rtt/scripting/CallFunction.hpp>

Inheritance diagram for RTT::scripting::CallFunction:
RTT::base::ActionInterface

Public Types

typedef boost::shared_ptr< ActionInterfaceshared_ptr
 Use this type for shared pointer storage of an ActionInterface object. More...
 

Public Member Functions

 CallFunction (base::ActionInterface *init_com, boost::shared_ptr< ProgramInterface > foo, ExecutionEngine *p, ExecutionEngine *caller, internal::AssignableDataSource< ProgramInterface * > *v=0, internal::AssignableDataSource< bool > *a=0)
 Create a Command to send a function to a ExecutionEngine. More...
 
 ~CallFunction ()
 
virtual bool execute ()
 Execute the functionality of this action. More...
 
virtual void reset ()
 Reset this action. More...
 
virtual bool valid () const
 Inspect if this action was executed and valid. More...
 
virtual void readArguments ()
 This is invoked some time before execute() at a time when the action may read its function arguments. More...
 
base::ActionInterfaceclone () const
 The Clone Software Pattern. More...
 
base::ActionInterfacecopy (std::map< const base::DataSourceBase *, base::DataSourceBase * > &alreadyCloned) const
 When copying an Orocos program, we want identical internal::DataSource's to be mapped to identical DataSources, in order for the program to work correctly. More...
 

Detailed Description

An action which calls a FunctionFraph for execution in a ExecutionEngine.

Script functions are always executed in the thread of the component.

It is an DataSource such that it can be executed by program scripts.

Definition at line 62 of file CallFunction.hpp.

Member Typedef Documentation

typedef boost::shared_ptr<ActionInterface> RTT::base::ActionInterface::shared_ptr
inherited

Use this type for shared pointer storage of an ActionInterface object.

Definition at line 78 of file ActionInterface.hpp.

Constructor & Destructor Documentation

RTT::scripting::CallFunction::CallFunction ( base::ActionInterface init_com,
boost::shared_ptr< ProgramInterface foo,
ExecutionEngine p,
ExecutionEngine caller,
internal::AssignableDataSource< ProgramInterface * > *  v = 0,
internal::AssignableDataSource< bool > *  a = 0 
)
inline

Create a Command to send a function to a ExecutionEngine.

Parameters
init_comThe command to execute before sending the function into the processor, in order to initialise it.
fooThe function to run in the processor.
pThe target processor which will run the function.
vImplementation specific parameter to support copy/clone semantics.

Definition at line 92 of file CallFunction.hpp.

RTT::scripting::CallFunction::~CallFunction ( )
inline

Definition at line 104 of file CallFunction.hpp.

Member Function Documentation

base::ActionInterface* RTT::scripting::CallFunction::clone ( ) const
inlinevirtual

The Clone Software Pattern.

Implements RTT::base::ActionInterface.

Definition at line 145 of file CallFunction.hpp.

References RTT::internal::DataSource< T >::get().

base::ActionInterface* RTT::scripting::CallFunction::copy ( std::map< const base::DataSourceBase *, base::DataSourceBase * > &  alreadyCloned) const
inlinevirtual

When copying an Orocos program, we want identical internal::DataSource's to be mapped to identical DataSources, in order for the program to work correctly.

This is different from the clone function, where we simply want a new Action that can replace the old one directly.

This function takes a map that maps the old internal::DataSource's onto their new replacements. This way, it is possible to check before cloning a internal::DataSource, whether it has already been copied, and if so, reuse the existing copy.

To keep old source working, the standard implementation of this function simply calls the clone function. If your ActionInterface uses a internal::DataSource, it is important that you reimplement this function correctly though.

Reimplemented from RTT::base::ActionInterface.

Definition at line 151 of file CallFunction.hpp.

References RTT::internal::AssignableDataSource< T >::copy().

virtual bool RTT::scripting::CallFunction::execute ( )
inlinevirtual

Execute the functionality of this action.

Returns
true if the action was accepted, false otherwise

Implements RTT::base::ActionInterface.

Definition at line 108 of file CallFunction.hpp.

References RTT::ExecutionEngine::runFunction(), and RTT::ExecutionEngine::waitForFunctions().

virtual void RTT::scripting::CallFunction::readArguments ( )
inlinevirtual

This is invoked some time before execute() at a time when the action may read its function arguments.

Implements RTT::base::ActionInterface.

Definition at line 140 of file CallFunction.hpp.

virtual void RTT::scripting::CallFunction::reset ( )
inlinevirtual

Reset this action.

Must be used after execute() failed.

Reimplemented from RTT::base::ActionInterface.

Definition at line 130 of file CallFunction.hpp.

References RTT::ExecutionEngine::removeFunction().

virtual bool RTT::scripting::CallFunction::valid ( ) const
inlinevirtual

Inspect if this action was executed and valid.

This method may not be called before execute(). The default implementation returns always true, i.e. after execute(), it was executed. Override this method if it has more complex state semantics.

Reimplemented from RTT::base::ActionInterface.

Definition at line 136 of file CallFunction.hpp.


The documentation for this class was generated from the following file: