This takes care of the situation when an additional component is loaded and configured
in a running system. Existing port connections are re-used and checked for consistency.
This allows to call configureComponents() repeatedly in a running application.
---
deployment/DeploymentComponent.cpp | 47 ++++++++++++++++++++++++++----------
1 files changed, 34 insertions(+), 13 deletions(-)
diff --git a/deployment/DeploymentComponent.cpp b/deployment/DeploymentComponent.cpp
index 54f4a94..34dd0ba 100644
--- a/deployment/DeploymentComponent.cpp
+++ b/deployment/DeploymentComponent.cpp
@@ -796,19 +796,34 @@ namespace OCL
PortInterface* writer = 0, *reader = 0;
ConnectionData::Ports::iterator p = connection->ports.begin();
+ // If one of the ports is connected, use that one as writer to connect to.
+ while (p !=connection->ports.end() && (writer == 0 ) ) {
+ if ( (*p)->connected() )
+ writer = *p;
+ ++p;
+ }
+
+ // now proceed filling in writer and reader pointers until one reader and one writer is found.
+ p = connection->ports.begin();
while (p !=connection->ports.end() && (writer == 0 || reader == 0) ) {
if ( (*p)->getPortType() == PortInterface::WritePort )
{
- if (writer && writer->getPortType() == PortInterface::ReadWritePort )
+ if (!reader && writer && writer->getPortType() == PortInterface::ReadWritePort && !writer->connected() ) {
reader = writer;
- writer = (*p);
+ writer = 0;
+ }
+ if (!writer)
+ writer = (*p);
}
else{
if ( (*p)->getPortType() == PortInterface::ReadPort )
{
- if (reader && reader->getPortType() == PortInterface::ReadWritePort )
+ if (!writer && reader && reader->getPortType() == PortInterface::ReadWritePort ) {
writer = reader;
- reader = (*p);
+ reader = 0;
+ }
+ if (!reader)
+ reader = (*p);
}
else{
if ( (*p)->getPortType() == PortInterface::ReadWritePort )
@@ -847,16 +862,22 @@ namespace OCL
if ( *p != writer )
{
owner = connection->owners[p - connection->ports.begin()]->getName();
- if ( (*p)->connectTo( writer ) == false)
- {
- log(Error) << "Could not connect Port "<< owner<<"."<< (*p)->getName() << " to connection " << connection_name <
- log(Error) << "Port "<< owner<<"."<< (*p)->getName() << " already connected !"<
- log(Error) << "Port "<< owner<<"."<< (*p)->getName() << " has wrong type !"<
- } else
+ // only try to connect p if it is not in the same connection of writer.
+ if ( ( writer->connected() && (*p)->connection() == writer->connection() ) ) {
+ ++p;
+ continue;
+ }
+ // OK. p is definately no part of writer's connection. Try to connect and flag errors if it fails.
+ if ( (*p)->connectTo( writer ) == false) {
+ log(Error) << "Could not connect Port "<< owner<<"."<< (*p)->getName() << " to connection " << connection_name <
+ log(Error) << "Port "<< owner<<"."<< (*p)->getName() << " already connected to other connection !"<
+ log(Error) << "Port "<< owner<<"."<< (*p)->getName() << " has wrong type !"<
+ } else {
log(Info) << "Connected Port "<< owner<<"."<< (*p)->getName() <<" to connection " << connection_name <
}
++p;
}