This class implements a real-time state machine executor. More...
#include <rtt/StateMachineProcessor.hpp>
Public Types | |
typedef StateMachine::Status | Status |
The status of a StateMachine. | |
Public Member Functions | |
StateMachineProcessor () | |
Constructs a new StateMachineProcessor. | |
bool | loadStateMachine (StateMachinePtr sc) |
Load a new State Machine and all its children. | |
bool | unloadStateMachine (const std::string &name) |
Unload a deactivated State Machine and all its children. | |
bool | deleteStateMachine (const std::string &name) |
Delete a deactivated State Machine and all its children. | |
void | clear () |
Stop and unload all programs from the StateMachineProcessor. | |
Status::StateMachineStatus | getStateMachineStatus (const std::string &name) const |
Return the status of a StateMachine. | |
std::string | getStateMachineStatusStr (const std::string &name) const |
Return the status of a StateMachine as a human readable string. | |
virtual bool | initialize () |
The method that will be called before the first periodical execution of step() ( or non periodical execution of loop() ), when the thread is started. | |
virtual void | step () |
The method that will be periodically executed when this class RTT_API is run in a periodic thread. | |
virtual void | finalize () |
The method that will be called after the last periodical execution of step() ( or non periodical execution of loop() ), when the RunnableInterface is stopped. | |
std::vector< std::string > | getStateMachineList () const |
Get a list of all loaded StateMachines and their children. | |
const StateMachinePtr | getStateMachine (const std::string &name) const |
Get a pointer to a loaded StateMachine. | |
StateMachinePtr | getStateMachine (const std::string &name) |
Get a pointer to a loaded StateMachine. | |
virtual bool | hasWork () |
This method is for 'intelligent' activity implementations that wish to see if it is required to call step() (again). | |
ActivityInterface * | getActivity () const |
Query for the task this interface is run in. | |
virtual void | setActivity (ActivityInterface *task) |
Set the task this interface is run in. | |
virtual OS::ThreadInterface * | getThread () const |
Get the thread this object is run in. | |
virtual void | loop () |
The method that will be executed once when this class RTT_API is run in a non periodic thread. | |
virtual bool | breakLoop () |
This method is called by the framework to break out of the loop() method. | |
virtual void | setThread (ThreadInterface *t) |
Set the thread this object will be run in. | |
Protected Types | |
typedef List< StateMachinePtr > | StateMap |
Protected Member Functions | |
void | recursiveLoadStateMachine (StateMachinePtr sc) |
bool | recursiveCheckLoadStateMachine (StateMachinePtr sc) |
void | recursiveUnloadStateMachine (StateMachinePtr sc) |
bool | recursiveCheckUnloadStateMachine (StateMachinePtr si) |
Protected Attributes | |
StateMap * | states |
This class implements a real-time state machine executor.
The default policy of the StateMachineProcessor is to call StateMachine::execute() of all loaded state machines in each step(). The parent state machines are executed before the children.
If you want to change this policy, subclass the StateMachineProcessor and override the virtual functions, such as step().
Definition at line 68 of file StateMachineProcessor.hpp.
virtual bool RTT::OS::RunnableInterface::breakLoop | ( | ) | [virtual, inherited] |
This method is called by the framework to break out of the loop() method.
Reimplement this method to signal loop() to return and return true on success. When this method is not reimplemented by you, it will always return false, denoting that the loop can not be broken. If breakLoop() returns true, the caller will wait until loop() returns.
Reimplemented in RTT::EventProcessor, RTT::ExecutionEngine, and RTT::Timer.
bool RTT::StateMachineProcessor::deleteStateMachine | ( | const std::string & | name | ) |
Delete a deactivated State Machine and all its children.
program_unload_exception | if the state machine or one of its children is still active. |
ActivityInterface * RTT::RunnableInterface::getActivity | ( | ) | const [inline, inherited] |
Query for the task this interface is run in.
Zero denotes that no task is present to run it, and hence no detailed information is available.
Definition at line 106 of file RunnableInterface.hpp.
virtual OS::ThreadInterface* RTT::RunnableInterface::getThread | ( | ) | const [virtual, inherited] |
Get the thread this object is run in.
Reimplemented from RTT::OS::RunnableInterface.
virtual bool RTT::RunnableInterface::hasWork | ( | ) | [virtual, inherited] |
This method is for 'intelligent' activity implementations that wish to see if it is required to call step() (again).
By default, false is returned. You should only return true in case there is a temporary reason to (re-)run step.
Reimplemented in RTT::CommandProcessor, RTT::EventProcessor, and RTT::ExecutionEngine.
bool RTT::StateMachineProcessor::loadStateMachine | ( | StateMachinePtr | sc | ) |
Load a new State Machine and all its children.
program_load_exception | if a state machine with the same name already exists. |
virtual void RTT::OS::RunnableInterface::loop | ( | ) | [virtual, inherited] |
The method that will be executed once when this class RTT_API is run in a non periodic thread.
The default implementation calls step() once.
Reimplemented in RTT::Timer.
virtual void RTT::RunnableInterface::setActivity | ( | ActivityInterface * | task | ) | [virtual, inherited] |
Set the task this interface is run in.
A Zero means no task is running it.
task | The ActivityInterface running this interface. |
Reimplemented in RTT::ExecutionEngine.
bool RTT::StateMachineProcessor::unloadStateMachine | ( | const std::string & | name | ) |
Unload a deactivated State Machine and all its children.
program_unload_exception | if the state machine or one of its children is still active. |