Orocos Real-Time Toolkit
2.6.0
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This class represents a state with all actions stored in an external program. More...
#include <rtt/scripting/StateDescription.hpp>
Public Member Functions | |
StateDescription (const std::string &_name, int linenr) | |
Construct a new State with entry, exit and handle nodes. | |
const std::string & | getName () const |
Get the name of this state. | |
void | setName (const std::string &newname) |
void | setEntryPoint (int line) |
int | getEntryPoint () const |
Get the beginning definition of this State. | |
StateDescription * | postponeState () |
This function returns a new state that contains all the data of this state ( its handle, entry, exit programs, and its name and inited state ), while this state's data is reset ( i.e. | |
ProgramInterface * | getEntryProgram () const |
Get the entry program of this State. | |
ProgramInterface * | getRunProgram () const |
Get the run program of this State. | |
ProgramInterface * | getHandleProgram () const |
Get the handle program of this State. | |
ProgramInterface * | getExitProgram () const |
Get the exit program of this State. | |
void | setEntryProgram (ProgramInterfacePtr entry) |
void | setRunProgram (ProgramInterfacePtr run) |
void | setHandleProgram (ProgramInterfacePtr handle) |
void | setExitProgram (ProgramInterfacePtr exit) |
bool | isDefined () const |
void | setDefined (bool d) |
StateDescription * | copy (std::map< const base::DataSourceBase *, base::DataSourceBase * > &replacementdss) const |
virtual void | loaded (ExecutionEngine *ee) |
This class represents a state with all actions stored in an external program.
Definition at line 51 of file StateDescription.hpp.
RTT::scripting::StateDescription::StateDescription | ( | const std::string & | _name, |
int | linenr | ||
) | [inline] |
Construct a new State with entry, exit and handle nodes.
The StateGraph owning the nodes is needed for processing each state.
Definition at line 66 of file StateDescription.hpp.
Referenced by postponeState().
This function returns a new state that contains all the data of this state ( its handle, entry, exit programs, and its name and inited state ), while this state's data is reset ( i.e.
its handle, entry, exit programs are set to null, its name is cleared, and it is set to not inited ). This is used by the parser when it suddenly notices that it needs to insert a dummy state before the current to check preconditions.
Definition at line 45 of file StateDescription.cpp.
References getName(), and StateDescription().